- Stick Ranger ver18.3 -

Overview : Adventure of 4 Stickmans!
Genre : Action RPG
Controls : Left click and drag
New : Weapon addition.
HTML5 JavaApplet

- VS Mode -
- Game Tips -
Move : Drag the Stickman
Attack : Fully automatic
Items : Drag and drop
Pause & Option : Space key

LP : Life point
STR : Strength
DEX : Dexterity
MAG : Magic

AT : Min. attack - Max. attack
AGI : Min. attack speed - Max. attack speed
RANGE : Attack range

AURA : Aura of Attack (AT), Aura of Defense (DF)
Apply to yourself and your Stickmans around
BULLET : Number of additional attacks
RING : Number of continuous attacks

TYPE : Weapon attributes
MP : Required magic for additional attacks
$$ : Money you consume for an attack
TIME : Time effect
SLOW : Chill effect

LV : Level
SP : Skill point (2 points per 1LV)
EXP : Experience point
$$$ : Money
FP : Fighting power (FP = LV + WEAPONx2 + COMPO + COMPO)

Revival: Pay and join to the game again

Compo Item: Items to combine with a weapon (COMPO) by overwriting

There is a town at the starting point.
You can complete a stage by defeating a boss.
The game is over when all Stickmans have been killed.
- Save Function -
The progress will be automatically saved when you pass each stage.
Please enable JavaScript and Cookie if you experience saving issues.
Using browser's back/forward button may prevent from loading latest data.
Please use the click on the buttons or press "Update".
- Stick Ranger Comments -
- What's new. -

- Access counter -