- Powder Game 2 ver8.5 -
Game overview :
Remake program of "Powder Game" and introduced more realistic physical calculation.
Since there are a wide variety of powders, please make scientific experiments and art works and play. Since we can upload and share the work data, let's see various works!
Genre : Fluid dynamics game
Controls : Left click and right click
- How to play -
1. Select a pen tool from the menu under the game screen.- Game Tips -
2. A tool selected with the right click will be controlled
with right side of the mouse and vice versa.
3. Click the screen with a tool in order to add dots or send wind.
4. Be creative. It's up to you!
[POWDER] : Standard powder.- Shortcut key -
[WATER] : Water splash.
[FIRE] : Fire spark.
[SEED] : Cast seeds to grow trees.
[G-POWDER] : Gunpowder. Explosive, keep fire away!
[FAN] : Continuously sends wind. Click to change angle.
[ICE] : Smashing ice becomes snow.
[S-BALL] : Super ball.
[CLONE] : Clone tool. Multiply an object by clicking over it.
[F-WORKS] : Set off fireworks of the selected dot with the other click.
[OIL] : Flammable liquid.
[C-4] : Plastic bomb.
[SAND] : Dry sand.
[MUD] : Wet sand.
[STONE] : It's heavy but breakable.
[LAVA] : It burns everything.
[VIRUS] : Transforms dots.
[NITRO] : Nitroglycerin. High-sensitivity explosive.
[ANT] : When they touch solids, they create a mysterious path!
[TORCH] : Burn everything but weak in water. And burn the trees?
[GAS] : Flammable gas.
[SOAPY] : Soapy water makes bubbles!
[THUNDER] : Thunder.
[METAL] : Metal conducts electricity.
[BOMB] : Bomb explodes when it touches powder.
[LASER] : Laser goes straight. It reflects against the polished metal.
[ACID] : Acid melts various things.
[VINE] : Growth around the powder.
[SALT] : Salt becomes sea water when melted.
[GLASS] : Transparent dots.
[BIRD] : Birds fly with a flock.
[FISH] : fish swim with a group.
[MERCURY] : Mercury. Heavy liquid metal.
[SPARK] : Calm fire spark.
[FUSE] : It gradually burns.
[CLOUD] : Rain cloud, snow cloud, and thunder cloud.
[PUMP] : Liquid and gas are carried.
[CRYSTAL] : Liquid Crystal, beautiful and illuminate it with a color!
[JBOMB] : Joint bomb.
[CONVEYER] : Carry the object touched.
* PEN-S adjusts the pen size.
[WIND] : Send wind toward the arrow direction.
[CYCLONE] : Wind of spiral.
[DRAG] : Drag various objects.
[PLAYER] : Add a playable Stickman.
←→ - Move
↑ - Jump
↓ - Action
* It changes the attribution when touching powder.
* WASD key for 2P.
[FIGHTER] : Fighting Stickman.
[BALL] : It rolls very well.
* The selected dot ball will be added with the other click.
[CREATE] : The object that touches is created.
[JOINT] : Joining powder and powder
n - Junction normal
left - Left rotation
right - Right rotation
scale - Expansion and contraction
none - Draw only
blind - Calculation only
[BLOCK] : It blocks wind or dots.
[ERASE] : Delete blocks or objects.
[CLEAR] : Delete erasers, dots or wind.
[BH] : Black Hole, Gravity is generated.
[WH] : White Hole, Repulsive force is generated.
"G-MAP": Gravity map calculation.
[MiniMap] : Display of mini map.
[TEXT] : Select colors to depict the characters.
font - Change of font
style - PLAIN, BOLD, ITALIC
size - size of character
[Copy/Paste] : Copy & Paste.
Drag to copy, and click to paste.
[PEN] : Change the drawing style.
free - free line
line - straight line
lock - width & height
paint- paint out
[PEN-S] : Pen size. Adjust the drawing pen size.
[SCALE] : Zoom in and out by clicking. Drag to move.
normal - Buggy
exact - No bug
[SPEED] : Change speed. The enter key playbacks frame by frame.
[Start/Stop] : Start/Stop the time.
[UPLOAD] : Upload. * See below.
[SAVE] : Save temporary.
[LOAD] : Load temporary.
[G] : Gravity option.
on - Usually
off - Zero gravity
[SIDE] : Off screen option.
OFF - Hide
LOOP - Move opposite
[BG] : Background effect.
non - hide
air - high pressure (green) and low pressure (blue)
line - pressure and streamline (wind)
blur - motion blur
g-map - Gravity map
shade - shade filter
aura - aura filter
light - light (additive synthesis)
toon - toon shader
mesh - Draw wind as line
gray - gray scale
track - trajectory filter
dark - dark filter
TG - thermography
silet - silhouette
mosaic- mosaic filter
color - background color
[GRID] : Grid line.
[RESET] : Reset.
If you can't play the games, download the latest Java.
[PEN-S] : - key
stop playing : [Enter] key
[START/STOP] : [SPACE] key
[LOAD] : [L] key
Right-click : [Ctrl] + Left-click
Joint display switching : [J] key（Usually > White > Black > Hide）
- Uploading and Downloading -
By selecting the [UPLOAD] button you'll save and upload
your artwork on our server and you can share them.
If you like the downloaded data, rate it.
Voting helps to keep the quality of the work high.
[Uploading has the following limitation]
User registration is required.
Upload only 1 time in 1 day.
Only the author can upload his or her downloaded data.
Up to 50 data can be uploaded within 12 hours.
[Downloading has no limitation]
[Voting has the following limitation]
You can't vote for your own work.
You can vote only 1 time for each work.
You can't vote for works older than 3 months.
It may contain offensive contents.
The system blocks uploading when the text contains specific keywords.
Do not write any advertisement on the work.
[Save game to be restored]
Enter the shown words, and you can see the previous data.
Save the data by copying and pasting on somewhere like a notepad.
Only the author can obtain the downloaded data.
After 12 hours, if the artwork receives more deletion requests
than voting, the artwork will be automatically deleted.
New artworks within 30 minutes or random artworks within 24 hours
will be displayed under the game.
- Access counter -