- Monster Box ver3.8 -
Game overview :
Monster overflowing and, Battle of Stickman
Genre : Simple strategy game
Controls : Left click and drag
New : HTML5 version.
- Game Tips -
Controls- Skill -
Move : Drag the Stickman
Attack : Fully automatic
Player does not die, it is invincible.
By increasing each skills, defeat more enemies.
Monsters will not attack. Is the weakest.
By increasing each skills, pop-up more enemies.
If you hold down the box, "pop-up speed" goes up.
Keep in mind it will be game over monster exceeds a certain limit!
It is a game to collect achievements and more money.
■Upgrade- Save Function -
AT : Blow
Range Attack : Shock wave range attack
AT% : Damage magnification
Range : Range of shock wave
Half life Attack: Probability to halve life of enemy
AT : Slash
Critical Chance: Probability of occurrence of critical hit
Critical Damage: Damage magnification of critical hit
Sword Strike : Range attack by wind pressure of sword
Strike Range : Range of wind pressure of sword
AT : Shoot
Arrows : Multiple arrow
Range : Flying distance of arrow
Pierce Chance: Probability of arrow to pierce
Pierce Damage: More damage magnification of pierce
Electric Shock: Enemy adjacent to electric shock
Multiple Chain: Probability of electric shock is branching
Lightning : Evoke lightning
Flame Armor : Burn surrounding enemies wearing a flame
Flame Range : Range effect of magic
Burn: Enemy burned in flames assume burn, all damage is increased
FIX : Fixation
Toughness: "LP" and "Money" is up
Pop-Up : Pop-up number
Boss : Boss! maximum level of monster goes up when you defeat
Revival : Probability of revival after defeating
Bound : Pop-up time, to appear a new enemy with bound
Delta feather: Feathers appear "two" as a new enemy after defeating
Tower : Enemy does not fall down the tower until the low
Mouse Accelerator: Accelerated magnification of when you press the box
Maximum Monster : Maximum appearance number of monsters
Money Bonus : Acquisition amount increase
Money Boost : Acquisition amount magnification
Max Player Lv : Maximum level of player (Need Boss Kill)
Monster Selection: Reduce Pop, Raise Money (Need Boss Kill)
Multiple Boss : Plurality of boss (Need Boss Kill)
Box Accelerator : Accelerated magnification of box (Need Boss Kill)
Max Time Bonus : Maximum magnification of time bonus
Time Bonus Interval: Interval reduction of time bonus
MPS : Money per second
MPM : Money per minute
DPS : Damage per second
DPM : Damage per minute
KILL : Monster punitive number
MAX BAR : Monster maximum incidence
FPS : Frames per second
TIME BONUS: Money magnification increase in time
It will be saved automatically on a regular basis.
Using browser's back/forward button may not load the latest data.
Please use the click on the buttons or press "Update".
- What's new. -
- Access counter -