- Monster Box ver4.9 -

Game overview :
Monster overflowing and, Battle of Stickman
Genre : Simple strategy game
Controls : Left click and drag
New : Medal added "etc".
HTML5 JavaApplet

 

- Game Tips -
Controls
Move : Drag the Stickman
Attack : Fully automatic
UP button: click or press and hold

Player does not die, it is invincible.
By increasing each skills, defeat more enemies.

Monsters will not attack. Is the weakest.
By increasing each skills, pop-up more enemies.

If you hold down the box, "pop-up speed" goes up.
Keep in mind it will be game over monster exceeds a certain limit!

It is a game to collect achievements and more money.
- Skill -
■Upgrade
□Boxer
 AT : Blow
 Range Attack : Shock wave range attack
 AT% : Damage magnification
 Range : Range of shock wave
 Half life Attack: Probability to halve life of enemy

□Gladiator
 AT : Slash
 Critical Chance: Probability of occurrence of critical hit
 Critical Damage: Damage magnification of critical hit
 Sword Strike : Range attack by wind pressure of sword
 Strike Range : Range of wind pressure of sword

□Sniper
 AT : Shoot
 Arrows : Multiple arrow
 Range : Flying distance of arrow
 Pierce Chance: Probability of arrow to pierce
 Pierce Damage: More damage magnification of pierce

□Magician
 Electric Shock: Enemy adjacent to electric shock
 Multiple Chain: Probability of electric shock is branching
 Lightning : Evoke lightning
 Flame Armor : Burn surrounding enemies wearing a flame
 Flame Range : Range effect of magic
 Burn: Enemy burned in flames assume burn, all damage is increased

 [Walking algorithm]
 MOVE: Move
 FIX : Fixation

□Monster
 Toughness: "LP" and "Money" is up
 Pop-Up : Pop-up number
 Boss : Boss! maximum level of monster goes up when you defeat

 [Option skill]
 Revival : Probability of revival after defeating
 Bound : Pop-up time, to appear a new enemy with bound
 Delta feather: Feathers appear "two" as a new enemy after defeating
 Tower : Enemy does not fall down the tower until the low

□Special
 Mouse Accelerator: Accelerated magnification of when you press the box
 Maximum Monster : Maximum appearance number of monsters
 Money Bonus : Acquisition amount increase
 Money Boost : Acquisition amount magnification
 Max Player Lv : Maximum level of player (Need Boss Kill)
 Monster Selection: Reduce Pop, Raise Money (Need Boss Kill)
 Multiple Boss : Plurality of boss (Need Boss Kill)
 Box Accelerator : Accelerated magnification of box (Need Boss Kill)
 Max Time Bonus : Maximum magnification of time bonus
 Time Bonus Interval: Interval reduction of time bonus

■Medal
 Medal is given if achieve the specific conditions

 Medal Rate : Number of medals acquired / Maximum number of medals
 Money Bonus : Acquisition amount increase
 Money Boost : Acquisition amount magnification
 Damage Boost: Damage magnification

■Option
 MPS : Money per second
 MPM : Money per minute
 DPS : Damage per second
 DPM : Damage per minute
 KILL : Monster punitive number
 MAX BAR : Monster maximum incidence
 FPS : Frames per second
 TIME BONUS: Money magnification increase in time
 TOTAL TIME: Total play time
 TOTAL KILL: Total monster punitive number
 10 MINUTE : Score after 10 minutes from the restart

 Restart:
 Delete : Restart by deleting all of the data
- Save Function -
It will be saved automatically on a regular basis.
Please enable JavaScript and Cookie if you experience saving issues.
Using browser's back/forward button may not load the latest data.
Please use the click on the buttons or press "Update".
 
- Monster Box Comments -
- What's new. -


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