Monster Box ver5.4

Game overview :
Monster overflowing and Battle of Stickman!
Stickman after upgrade in gold and jewel, please earnestly defeat a lot of monsters.
By upgrade the monster, enjoy fight against powerful monsters.
Genre : Simple strategy game
Controls : Left click and drag

New : Option save added.

HTML5 JavaApplet

Game Tips
MoveDrag the Stickman
AttackFully automatic
UP buttonclick or press and hold

Player does not die, it is invincible.
By increasing each skills, defeat more enemies.
Monsters will not attack. Is the weakest.
By increasing each skills, pop-up more enemies.
If you hold down the box, "pop-up speed" goes up.
Keep in mind it will be game over monster exceeds a certain limit!
It is a game to collect achievements and more money.
 Range AttackShock wave range attack
 AT%Damage magnification
 RangeRange of shock wave
 Half life AttackProbability to halve life of enemy

 Critical ChanceProbability of occurrence of critical hit
 Critical DamageDamage magnification of critical hit
 Sword StrikeRange attack by wind pressure of sword
 Strike RangeRange of wind pressure of sword

 ArrowsMultiple arrow
 RangeFlying distance of arrow
 Pierce ChanceProbability of arrow to pierce
 Pierce DamageMore damage magnification of pierce

 Electric ShockEnemy adjacent to electric shock
 Multiple ChainProbability of electric shock is branching
 LightningEvoke lightning
 Flame ArmorBurn surrounding enemies wearing a flame
 Flame RangeRange effect of magic
 BurnEnemy burned in flames assume burn, all damage is increased

 [Walking algorithm]

 Toughness"LP" and "Money" is up
 Pop-UpPop-up number
 BossBoss! maximum level of monster goes up when you defeat

 [Option skill]
 RevivalProbability of revival after defeating
 BoundPop-up time, to appear a new enemy with bound
 Delta featherFeathers appear "two" as a new enemy after defeating
 TowerEnemy does not fall down the tower until the low

 Mouse AcceleratorAccelerated magnification of when you press the box
 Maximum MonsterMaximum appearance number of monsters
 Money BonusAcquisition amount increase
 Money BoostAcquisition amount magnification
 Max Player LvMaximum level of player (Need Boss Kill)
 Monster SelectionReduce Pop, Raise Money (Need Boss Kill)
 Multiple BossPlurality of boss (Need Boss Kill)
 Box AcceleratorAccelerated magnification of box (Need Boss Kill)
 Max Time BonusMaximum magnification of time bonus
 Time Bonus IntervalInterval reduction of time bonus

 Medal is given if achieve the specific conditions
 Medal RateNumber of medals acquired / Maximum number of medals
 Money BonusAcquisition amount increase
 Money BoostAcquisition amount magnification
 Damage BoostDamage magnification

 MPSMoney per second
 MPMMoney per minute
 DPSDamage per second
 DPMDamage per minute
 KILLMonster punitive number
 MAX BARMonster maximum incidence
 FPSFrames per second
 TIME BONUSMoney magnification increase in time
 DAMAGE EFFECTDamage effect display
 MONEY EFFECTMoney effect display
 COLLAR MONSTER BARColor of each monster
 MAX MONSTER COUNTMax number of monster
 BOSS COUNTNumber of boss
 TOTAL TIMETotal play time
 TOTAL KILLTotal monster punitive number
 10 MINUTEScore after 10 minutes from the restart

 DeleteRestart by deleting all of the data
Save Function

It will be saved automatically on a regular basis.
Please enable JavaScript and Cookie if you experience saving issues.
Using browser's back/forward button may not load the latest data.
Please use the click on the buttons or press "Update".

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