- Ray Trace Fighter ver1.4 -

Overview :
A fighting game that uses the ray tracing method
also used for the full CG animation.
Genre : Ray trace fighting simulation
Controls : mouse & keyboard
New : HTML5 version.
HTML5 JavaApplet

 

- Game Tips -
[How to control the Stickmans]
Move : [←][→] or [A][D] or Drag
Jump : [↑] or [W]
Attack : [↓] or [S]

[Status]
OBJ : Number of objects on the screen
Fighter : Number of stick figures on the screen
Kill : Number of opponents you killed

[LIGHT]
AMB : Ambient light coming from all directions
TYPE : 1 - point light source
ENERGY : Light intensity at the source
SPEED : Speed of light source
X.Y.Z : Central coordinate of light source
RX.RY : Orbital radius of light source
* Left click for +, right click for -

[OBJECT]
No : Number of the object that you select
X.Y.Z : Coordinate
R.G.B : Color
* Left click for +, right click for -

[Menu]
HAND : Control the Stickman and select objects
SPHERE : Add an object
CUBE : Add an object
CLEAR : Delete an object
GROUND : Change the ground
0 - Monochrome
1 - Brick (bump mapping)
RESET : Reset
 
- Ray Trace Fighter Comments -
- What's new. -


- Access counter -


N 05:19:38