- Ray Trace Fighter ver1.3 -
Game Description :
Fighting game that in real time reproduced ray tracing
that can be used also with CG
Genre : Ray trace fighting simulation
Game Operation : mouse & keyboard
New : [GROUND] brick (bump mapping) addition.
- Game Specifics -[Stick man]
Move : [left][right] or [A][D] or Drag
Jump : [up] or [W]
Attack : [down] or [S]
[STATUS]
OBJ : Number of objects
Fighter : Number of stick men
Kill : Number of enemies knocked down
[LIGHT]
AMB : (ambient) Light that comes from all directions
TYPE : 1 - Point light
ENERGY : Brightness of source of light
SPEED : Passing speed of source of light
X.Y.Z : Center coordinates of source of light
RX.RY : Orbital radius of source of light
"+" by left-click. "-" by right-click.
[OBJECT]
No : Object number that has been selected
X.Y.Z : Coordinates
R.G.B : Color
"+" by left-click. "-" by right-click.
[MENU]
HAND : Stick man's operation & Selection of object
SPHERE : Addition of object
CUBE : Addition of object
CLEAR : Deletion of object
GROUND : Change of ground
0 - monochrome
1 - brick (bump mapping)
RESET : Reset.
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