Monster Box ver5.7
Game overview :
Monster overflowing and Battle of Stickman!
Stickman after upgrade in gold and jewel, please earnestly defeat a lot of monsters.
By upgrade the monster, enjoy fight against powerful monsters.
Genre : Simple strategy game
Controls : Left click and drag
Game TipsControls
Move | Drag the Stickman |
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Attack | Fully automatic |
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UP button | click or press and hold |
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Player does not die, it is invincible.
By increasing each skills, defeat more enemies.
Monsters will not attack. Is the weakest.
By increasing each skills, pop-up more enemies.
If you hold down the box, "pop-up speed" goes up.
Keep in mind it will be game over monster exceeds a certain limit!
It is a game to collect achievements and more money.
Skill■Upgrade
□Boxer
AT | Blow |
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Range Attack | Shock wave range attack |
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AT% | Damage magnification |
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Range | Range of shock wave |
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Half life Attack | Probability to halve life of enemy |
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□Gladiator
AT | Slash |
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Critical Chance | Probability of occurrence of critical hit |
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Critical Damage | Damage magnification of critical hit |
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Sword Strike | Range attack by wind pressure of sword |
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Strike Range | Range of wind pressure of sword |
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□Sniper
AT | Shoot |
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Arrows | Multiple arrow |
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Range | Flying distance of arrow |
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Pierce Chance | Probability of arrow to pierce |
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Pierce Damage | More damage magnification of pierce |
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□Magician
Electric Shock | Enemy adjacent to electric shock |
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Multiple Chain | Probability of electric shock is branching |
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Lightning | Evoke lightning |
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Flame Armor | Burn surrounding enemies wearing a flame |
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Flame Range | Range effect of magic |
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Burn | Enemy burned in flames assume burn, all damage is increased |
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[Walking algorithm]
□Monster
Toughness | "LP" and "Money" is up |
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Pop-Up | Pop-up number |
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Boss | Boss! maximum level of monster goes up when you defeat |
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[Option skill]
Revival | Probability of revival after defeating |
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Bound | Pop-up time, to appear a new enemy with bound |
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Delta feather | Feathers appear "two" as a new enemy after defeating |
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Tower | Enemy does not fall down the tower until the low |
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□Special
Mouse Accelerator | Accelerated magnification of when you press the box |
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Maximum Monster | Maximum appearance number of monsters |
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Money Bonus | Acquisition amount increase |
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Money Boost | Acquisition amount magnification |
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Max Player Lv | Maximum level of player (Need Boss Kill) |
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Monster Selection | Reduce Pop, Raise Money (Need Boss Kill) |
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Multiple Boss | Plurality of boss (Need Boss Kill) |
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Box Accelerator | Accelerated magnification of box (Need Boss Kill) |
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Max Time Bonus | Maximum magnification of time bonus |
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Time Bonus Interval | Interval reduction of time bonus |
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■Medal
Medal is given if achieve the specific conditions
Medal Rate | Number of medals acquired / Maximum number of medals |
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Money Bonus | Acquisition amount increase |
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Money Boost | Acquisition amount magnification |
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Damage Boost | Damage magnification |
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■Option
MPS | Money per second |
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MPM | Money per minute |
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DPS | Damage per second |
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DPM | Damage per minute |
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KILL | Monster punitive number |
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MAX BAR | Monster maximum incidence |
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FPS | Frames per second |
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TIME BONUS | Money magnification increase in time |
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DAMAGE EFFECT | Damage effect display |
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MONEY EFFECT | Money effect display |
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COLLAR MONSTER BAR | Color of each monster |
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MAX MONSTER COUNT | Max number of monster |
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BOSS COUNT | Number of boss |
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TOTAL TIME | Total play time |
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TOTAL KILL | Total monster punitive number |
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10 MINUTE | Score after 10 minutes from the restart |
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Restart | |
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Delete | Restart by deleting all of the data |
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Save FunctionIt will be saved automatically on a regular basis.
Please enable JavaScript and Cookie if you experience saving issues.
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Please use the click on the buttons or press "Update".
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