This is obviously a copy and paste lol. Have a good day.
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https://dan-ball.jp/en/javagame/dust2/69535.html Delete this, this is a mistake
@Riley13579 Glad you like it. I have included the code in the comments below if you want to build or modify your own.
This is all thanks to the switches: https://dan-ball.jp/en/javagame/dust2/69524.html
@Sigma @ZR @Bob Thanks for showing me the joint switch! It just made this game so much more interesting.
Tearbear, the more you act like you're acting now,
The more you're going to regret it when you're an adult.
Nice creations !!
Powder Game's release date was April 6, 2007. Uploading was implemented on the date you mentioned.
hard to belive this game is almost 12 years old and I only found powder game 1, and 2 this year well hope everyone has good day
@gudoy there are different types of joints. If you use balls and joint-right or joint-left it’s kinda a set of makeshift wheels
@ZappyRedstone How the heck did you do that extremely impressive color laser thing?!?!
Controlling players is what I mean
I hope they make an iPad version
put wheels in powder game 2 i need wheels for what im doing
Also Powder Game is gonna be Turing 12 years old in September ( yeah I know I’m talking about this early ) so I was thinking to celebrate 12 years we all collaborate together to make a large pixel art drawing. Referencing events from the past and to show how much the community has grown.
Sounds like a cool thing to do but eh I was just thinking.
( oh yeah I couldn’t find an official release date but I went to the Japanese side and when to the earliest project on PG1 and it was made by Ha55ii on 2007/09/02 so uh that’s the release date, maybe. )
So uh I watched some old videos of PG and back then all we had were powders, no solid blocks besides ice and block. We also couldn’t play the game, only fighters were a thing. Man back then their was like nothing.
Guess it made it more harder to make projects but at the same time, you had to think outside the box with more things back then.
Use the Upload button in the corner. If an error message pops up, post it here and we'll help.
how do i upload
@everyone sorry I've been AWOL, I'm teaching myself the SDL graphics engine. I think it's the best choice to power PG3, especially since it's supposed to be cross-platform.
I've been working on a 3d engine that uses SDL in C++ to familiarize myself with the API. The source code is here: https://github.com/DanteFalzone0/djf-sdl-0
Possibly coming soon: screenshots of PG3.
When I start actually writing it, I'll make a new github repo for the source and post a link to it.
Wow. Half that code is written in a language called Somali.
@skyk adding 2 to the same row would be better, but i need to make it smaller first.
I added the code for my laser display if anyone wants to spin off or use parts of it. (it a not my real gmail btw)
Any1 have a ps4 or play a hat in time?
@Sigma Thanks, I'll check the wiki
http://dan-ball.jp/en/javagame/dust2/69454.html Sorry Zappy I forgot to give credit to you.
Finally got my multi engine rating
ZR cool and Dante hows pg3 going?
@skyk Coming out with a full size display tomorrow! each row and ray will be programmable!
ZRS: I'm very impressed with the Laser Color Changer. You mentioned animations. I'm curious as to what would happen if you had two sets of those going perpendicular to each other over the same grid.
@Paazi The swicher is game changing for technical and laser contraptions.
My latest uses it for laser control as well. So glad Bob showed me how!
Now I'm mad because that comment posted.
My comment wont post about the biggest number I know.
@Sigma I could even make a phone with mercury switches!
https://danball.fandom.com/wiki/Mercury_switch#Joint%20mercury%20switches (If link doesn't work, scroll down to last section.)
Switches (the ones that use joints) are probably the most versatile technology on PG2. I highly recommend experimenting with them because you're absolutely right. There are *countless* uses for it.
@Bob @Zappy https://dan-ball.jp/en/javagame/dust2/69390.html How does this switch work? The way you can switch the route of the electricity is really interesting. I see many possible uses for that!
Thanks everyone, I appreciate your feedback! @Sigma, never thought about using something like that, would have been a really clever way to do it. For now, I did that by hand. As a rule of thumb, I made a random turn after at most two straight lines, but I did allow myself some exceptions. @ISWTMTWTG Your tech uploads are awesome! I've tried to make an xor gate for the longest time, and failed. But you made one, so cool!
Bob you really should upload on PG, it’s awesome.
Very impressive! Did you use a self-avoiding random walk to generate that path, or did you draw it yourself?
OK I'll make the laser when I have time :)
what should I upload next?
@Pats Wow, that's the most impressive thing I've seen. That's a clever trick with the minimap too.
@bob my vote is laser }------
Overall, great game! i likey likey
Ehh yeah why not, I don’t see Minimap Upload as much.
@Should I make minimap art for my next upload or a laser chain reaction for my next upload? Also, @Pats great job!
I gotta say is wow, that laser show was very impressive. Like after seeing it i wanted to see the layout of the Metal better by zooming in. This is something else I’ll tell ya.
Paazi, all I have to say is ....
it probably tooooook a looooooooooooooong time to make that lazer show
also it took me 2:30 mins to finish that show
@Pats thanks :D
I used grid 9 to see which points are visible on the minimap. Btw, I like your minigame uploads, bob! The chrome dinosaur one is really clever.
@Pats how did you do the image thing where it says 'Click Here to Be Amazed'?
Hi I'm Patrick. You can call me Pats, that's what most my friends do. I started playing this game almost 10 years ago now. Still loving it! almost too much...
Anyway, Here's a 7 minute laser show for you: https://dan-ball.jp/en/javagame/dust2/69404.html
Okay can we please talk about contests. I personally think that people host them too often. Like the gravity contest is the only contest that is live now but sometimes there will be times were 3 contests are going on. It’s nice how we as a community can come up with our own contests and all. But can we not have so many contests at once. Sounds rude but this has really been frustrating me for a while.
I'm pretty sure I wasn't here in 2015 (I don't have any uploads between July 2015 and April 2016), but I am 22, yes.
Skyk told me he was 17 in 2015 so he is 22 now
Yeah you got that right Himenz, I play PG2 to help make the day go faster in school.
Seed over sand, seed over powder, or seed over vine, Frostburn. You're welcome
I'm an idiot. That means everyone else is in school too.
The comments seem to be inactive while I'm is school.
Also congrats Skyk for reaching 30,000 votes.
Wow I’ve been inactive for a while huh? I’ll probably upload something today, maybe.
What I would like to see in a PG3 is block that is pen-s 0 and recolorable. I think there are too few solid elements that stay in place. Currently block is too big as it only goes down to pen-s 1.
Bob not bb
Wow good ideas bb
Falling sand game
calculator/calculation challenge (clunky and/or slow and/or laggy calculators dont do minus points the only judgable categories are number only visuals and calculator grade level)
winner gets 5 free votes and a chat choutout
Unless I can write it in Typescript...
@DanteF Sorry most of my coding skills (JS) are for web development, but if you need a website to put your stuff and downloads on I can make on for you on codepen.io and you can copy the script. Also, here are some more ideas http://dan-ball.jp/en/javagame/dust2/69106.html
Is the gravity contest over? Because I have an idea for a contest. How about hate contest? Make something that you will hate yourself for making? If anyone responds to this, I will start the contest
Oh, just saw how my last comment could be interpreted. I was proving that I was Sigma to craycraycraw, not that I'm a fake cray or ha55ii. ;)
metal joint=electricity defuser rod
DanteF I made an upload with ideas for your PG3.
Can we just write it in Java? Both PG and PG2 use it.
I can code in Java.
@DanteF I can code in C++ too if you need any help.
@Danstroyer don't worry, it will be free and open-source software, so not only will it not cost money, you can also make as many copies of it as you like. But it will have to be downloadable since I will be writing it in C++ which doesn't really run in a browser
I will stop uploading but i will still be on in bbs.
Dante, 10/10 would pay 5 dollars on steam for it. (I don't have steam and I use my grandmother's computer, so make a free online version without required download, thanks.)
Yes, it's me.
ZRS: Your Rainbow Laser upload has just made me realize that acid can eat away at adjacent crystal while laser is passing through it. To keep that from being a problem, you might want to replace the acid with sand?
But you should put it online so we can still share uploads and communicate
It broke a little
Dante youre not ha55i so it won’t be easy.
No it’s not a fake cray.
btw my number changed bc I'm on a different computer but it's still me
I'm a programmer. I know C++ and Python among other languages. If I created a version of the Powder Game that's offline, has more elements, and supports much more dots and much more space, would you guys be interested in downloading it? We could call it PG3, if you will
It could also work as we need a big update for powder game 2
Roses are red, Violets are blue, A big update, we need, for POWDER GAME 2
Free game listStick