|New||Supports full screen.|
|[SEED]||Cast seeds to grow trees.|
|[G-POWDER]||Gunpowder. Explosive, keep fire away!|
|[FAN]||Continuously sends wind. Click to change angle.|
|[ICE]||Smashing ice becomes snow.|
|[CLONE]||Clone tool. Multiply an object by clicking over it.|
|[F-WORKS]||Set off fireworks of the selected dot with the other click.|
|[STONE]||It's heavy but breakable.|
|[LAVA]||It burns everything.|
|[NITRO]||Nitroglycerin. High-sensitivity explosive.|
|[ANT]||When they touch solids, they create a mysterious path!|
|[TORCH]||Burn everything but weak in water. And burn the trees?|
|[SOAPY]||Soapy water makes bubbles!|
|[METAL]||Metal conducts electricity.|
|[BOMB]||Bomb explodes when it touches powder.|
|[LASER]||Laser goes straight. It reflects against the polished metal.|
|[ACID]||Acid melts various things.|
|[VINE]||Growth around the powder.|
|[SALT]||Salt becomes sea water when melted.|
|[BIRD]||Birds fly with a flock.|
|[FISH]||fish swim with a group.|
|[MERCURY]||Mercury. Heavy liquid metal.|
|[SPARK]||Calm fire spark.|
|[FUSE]||It gradually burns.|
|[CLOUD]||Rain cloud, snow cloud, and thunder cloud.|
|[PUMP]||Liquid and gas are carried.|
|[CRYSTAL]||Liquid Crystal, beautiful and illuminate it with a color!|
|[CONVEYER]||Carry the object touched.|
* PEN-S adjusts the pen size.
|[WIND]||Send wind toward the arrow direction.|
|[CYCLONE]||Wind of spiral.|
|[DRAG]||Drag various objects.|
|[PLAYER]||Add a playable Stickman.|
←→ - Move
↑ - Jump
↓ - Action
* It changes the attribution when touching powder.
* WASD key for 2P.
|[BALL]||It rolls very well.|
* The selected dot ball will be added with the other click.
|[CREATE]||The object that touches is created.|
|[JOINT]||Joining powder and powder|
n - Junction normal
left - Left rotation
right - Right rotation
scale - Expansion and contraction
none - Draw only
blind - Calculation only
|[BLOCK]||It blocks wind or dots.|
|[ERASE]||Delete blocks or objects.|
|[CLEAR]||Delete erasers, dots or wind.|
|[BH]||Black Hole, Gravity is generated.|
|[WH]||White Hole, Repulsive force is generated.|
"G-MAP": Gravity map calculation.
|[MiniMap]||Display of mini map.|
|[TEXT]||Select colors to depict the characters.|
font - Change of font
style - PLAIN, BOLD, ITALIC
size - size of character
|[Copy/Paste]||Copy & Paste.|
Drag to copy, and click to paste.
|[PEN]||Change the drawing style.|
free - free line
line - straight line
lock - width & height
paint- paint out
|[PEN-S]||Pen size. Adjust the drawing pen size.|
|[SCALE]||Zoom in and out by clicking. Drag to move.|
normal - Buggy
exact - No bug
|[SPEED]||Change speed. The enter key playbacks frame by frame.|
|[Start/Stop]||Start/Stop the time.|
|[UPLOAD]||Upload. * See below.|
on - Usually
off - Zero gravity
|[SIDE]||Off screen option.|
OFF - Hide
LOOP - Move opposite
non - hide
air - high pressure (green) and low pressure (blue)
line - pressure and streamline (wind)
blur - motion blur
g-map - Gravity map
shade - shade filter
aura - aura filter
light - light (additive synthesis)
toon - toon shader
mesh - Draw wind as line
gray - gray scale
track - trajectory filter
dark - dark filter
TG - thermography
silet - silhouette
mosaic- mosaic filter
color - background color
|stop playing||[Enter] key|
|Right-click||[Ctrl] + Left-click|
|Joint display switching||[J] key（Usually > White > Black > Hide）|
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