I'm guessing multiple answer = no solution because there is no "logical route" to the solution.
Shows "no solution" instead of multiple answer
ha55ii, you're doing great sweetie, love ya!
Logi Box ver1.3
EDIT: Added automatic analysis.
Although it is an ordinary game called Nonogram,
Actually, I wanted to make this automatic analysis program.
The algorithm was interesting as it was.
There are still insufficient points, but most problems can be solved.
Someone want to post a step by step logical solution to stickman 20x20? I'm getting frustrated /:(
I don't think more colors will ever be a thing; there aren't any other nonogram or picross puzzle games that I'm aware of which make use of more than black and white, so there's no reason that ha55ii would implement that. However, an upload feature was probably planned since before we started speculating and throwing ideas around; and more variable board sizes (including bigger boards) will probably (hopefully) also become a thing at some point before ha55ii seems to consider the game "complete".
Depending on what happens after the implementation of the upload feature, who knows whether or not ha55ii will see a need to implement more official puzzles? However, the vast majority of if not all official puzzles probably will be things from SR; that was the biggest project ha55ii ever worked on and finally seems to feel as though he's completed, so he's bound to pay a lot of homage to it in his other projects such as LB.
I suppose one thing that could happen if ha55ii makes LB support a big enough board size is a puzzle of the DB logo; that would be one likely possibility for a non-SR related official puzzle.
How would more colors work?
tbh they should have 4 dimensional puzzles
Ideas for Logi Box:
A. Upload (As many people suggested)
B. More colors (Just black and white can be boring)
C. More puzzles, not just some thing from SR
D. Bigger puzzles. (You probably know why)
This should have an upload feature like powder game! That would be really cool!
yo lb is becoming a close 2nd favorite. fu.ck sr even though i think omega or sig did it for me
No way, my idea came true :D
Unfortunately it seems to me that method displays the solution to the intended audience of the puzzle as they're inputting the puzzle to their game; but it does seem like a handy way to make some puzzles and be able to hold onto them until an upload feature becomes available (most likely + hopefully ver1.3). Thanks for sharing~ ^^ (;
https://pastebin.com/raw/MFMQRksA Here's an example. Oh, and apparently toSource() does not work on many browsers, so you can use D.toString() instead, but you'll have to add  brackets around it yourself.
Here's a way to save or share your custom puzzles:
2: In the console, type:
(make sure you get the capitalization right)
Copy and paste the text inside the quotes (should be something like [0,1,0,0,0,0,1] (but longer))
This is the data for your custom puzzle (like GET/SET codes in powder game). Then to load it, just use:
D=(your save data)
Make sure you're in the right edit mode, and you'll have to draw and erase a pixel to update the numbers properly.
It may be hard to read. My 3-by-3 pixel "font" that I draw with sometimes is hard to read because it's very small. In PG1, I posted an upload which uses that "font" for a big list of PG ideas, and I got comments saying, "Can't read this". (I uploaded that with my old account.)
I like the new update!
Logi Box ver1.2
Added edit mode.
oooh it would be fun if people could upload puzzles, like in PG. It would be hilarious because you wouldn't know whether or not a puzzle is "trash" until you've solved most of it
Who else thinks there should be a level/board creator for custom puzzles?
i just got a new ds
Like fun yey cool yes
Posting solutions is for the weak.
Logi Box solutions:
I am terrible at this xD
I can't beat anything after 'gun'
Done with Stickman, it was pretty easy to be honest.
I hope more levels get added next Friday :D
This game is pretty nice, 4/5 so far, only missing Stickman, but even if the game doesn't remember I've already solved the puzzles, I can still kinda remember what they look like, I solved Sword in a blink because I remembered a little bit of it
I hope that the game will remember that I've already solved this puzzle.
Row 8 and 10 both require "gaps". Using this, you can determine that certain things can't happen in row 7 or 9. e.g. if the row of 6 started at column 2, you would get a 3x3 square due to column 2,3,4, which contradicts the rule for column 8. In this way you can slowly eliminate squares using only logic.
It takes a long time, but it's doable.
Here's a helpful hint for Stickman; It's from Stick Ranger.
I still don't agree that Stickman is easily doable without Trial & Error or knowing what it kinda looks like.
This is the farthest that I can complete Stickman without making any unsafe guesses.
The only other certainty that I could find, besides what's on the image, is that for Row #13 the sequence of 4 filled cells must be between cells 2 and 11, as there is not enough space for the 4, 2, and 1 to fit in cells 13 and 19. But even then, you can't make a safe assumption of where the 4 fits as there is too many empty cells.
For every other Row and Column there's too many empty cells (or not enough filled cells) to safely fill a cell.
My last nitpick is that Stickman could easily have been 18x20, as Columns 1 and 20 have no filled cells.
HNNGGGGH I'M HAVING AN ANEURYSM
Nah it works. But yeah with the stickman using "X" whenever you figure out you can't place a piece helps a tonne.
But the problem is that that doesn't work for stickman
You can do it without trial and error by counting:
Suppose you have 15 open spaces in a row, and you know there must be a sequence of 10 blocks in it. Then the "extreme cases" are the 10 blocks being right up against the left side, in which case squares 1 to 10 are black. The other extreme case is that the 10 blocks are right up against the right side, so squares 6 to 15 are black. In each case, all of the squares from 6 to 10 must be filled in.
Using this type of reasoning along with "adding an X if you know you can't place a piece" it ends up being very do-able :D
Logi Box ver1.1
I increased the visibility of the number and made it easy to see.
I solved the puzzles by looking at the source code, and using its ones and zeros for the solution. XD
I say you can't
How can you do Stickman without trial and error?
...And the 6 long at the top
How do you do the 20x20without trial and error. All I can get is the legs, floor, and head
The 20x20 one looks hard but when looked at correctly it actually is not as hard as it looks like.
Maybe ability to mark level that are completed in future.
How about this?
ha55ii must really like boxes.
maybe not easy but it is possible, and theres some things on wikipedia to help
its easy to do it without trial and error what are you talking about
Nah, it's good the way it is - even though there are no obvious lines to begin with, it's still possible to solve them using only deduction.
e.g. in the 10x10 puzzle, if you know a row must contain a block of 6, you know that the two squares nearest the centre must be occupied.
Fun game, but I feel like the 2nd and 3rd levels are unnecessarily difficult by not having one line that only has one possible solution. It encourages using trial and error rather than logical thinking, when logical thinking is what the game is about. Maybe they can improve this in future levels.
I haven't even played it yet and I'm already the best
All y'all are bad at this game
Wow new game
guys dont think that dan ball made this idea, there's a game called rullo in kongregate that is older and has the exact same design(even better) tho I'm not saying this is not good, i just think that dan ball is satrting to be out of ideas after all these years
there needs to be more than 3 pictures pls add more
Nice game! I love puzzle games, and this one is probably the best puzzle game here. Nice! :D
Cool game, stage 3 is quite difficult though.
stage 1 is easy the others are difficult
Logi Box is similar to this
Really cool, needed a few minutes to figure it out, and it's a great puzzle game! I like how the blocks result in a shape, for example the blob from monster box in the first level :)
Interesting game. I'll have a more detailed look.
Logi Box ver1.0
New game !!
It is Nonogram.
Because I became interested in algorithms and wanted to make it ... only.
Free game list26th Logi Box