Ray Trace Fighter ver1.7
Overview : 
A fighting game that uses the ray tracing method
also used for the full CG animation.
Genre    : Ray trace fighting simulation
Controls : mouse & keyboard
Ray Trace Fighter Comments
Game Tips[How to control the Stickmans]
| Move | [←][→] or [A][D] or Drag | 
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| Jump | [↑] or [W] | 
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| Attack | [↓] or [S] | 
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[Status]
| OBJ | Number of objects on the screen | 
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| Fighter | Number of stick figures on the screen | 
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| Kill | Number of opponents you killed | 
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[LIGHT]
| AMB | Ambient light coming from all directions | 
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| TYPE | 1 - point light source | 
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| ENERGY | Light intensity at the source | 
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| SPEED | Speed of light source | 
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| X.Y.Z | Central coordinate of light source | 
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| RX.RY | Orbital radius of light source * Left click for +, right click for -
 | 
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[OBJECT]
| No | Number of the object that you select | 
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| X.Y.Z | Coordinate | 
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| R.G.B | Color * Left click for +, right click for -
 | 
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[Menu]
| HAND | Control the Stickman and select objects | 
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| SPHERE | Add an object | 
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| CUBE | Add an object | 
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| CLEAR | Delete an object | 
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| GROUND | Change the ground 0 - Monochrome
 1 - Brick (bump mapping)
 | 
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| RESET | Reset | 
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