///Stick Ranger : Help
JP EN

- Stick Ranger : Help -


All Controls Status Class Option VS Mode 

Controls
MoveFlick the Stickman
AttackFully automatic
ItemsTouch and Flick

There is a town at the starting point.
You can complete a stage by defeating a boss.
The game is over when all Stickmans have been killed.
Save Function
The progress will be automatically saved when you pass each stage.
You can save to 4 posts.

Status
LPLife point
STRStrength
DEXDexterity
MAGMagic

ATMin. attack - Max. attack
AGIMin. attack speed - Max. attack speed
RANGEAttack range

AURAAura of Attack (AT), Aura of Defense (DF)
Apply to yourself and your Stickmans around
BULLETNumber of additional attacks
RINGNumber of continuous attacks

TYPEWeapon attributes
MPRequired magic for additional attacks
\$\$Money you consume for an attack
TIMETime effect
SLOWChill effect

LVLevel
SPSkill point (2 points per 1LV)
EXPExperience point
\$\$\$Money
FPFighting power (FP = LV + WEAPONx2 + COMPO + COMPO)

Compo ItemItems to combine with a weapon (COMPO) by overwriting
Button that is display when there is a SP
LP+LP Increased
STR+STR Increased
DEX+DEX Increased
MAG+MAG Increased
Button that appears at the death
RevivalRevival by paying money

Class
BoxerIn proximity, attacks on a single enemy is good
LPLife pointSTRAttack
DEXAttack speedMAGAdditional attack
GladiatorIn proximity, and cut into multiple enemies at a time
LPLife pointSTRMaximum Attack Power
DEXMinimum Attack PowerMAGAdditional attack
SniperAt long range type, no problem also attack to the floating body
LPLife pointSTRAttack range
DEXAttackMAGAdditional attack
MagicianI manipulate the magical attack in a variety of ways
LPLife pointSTRAttack range
DEXAttack speedMAGAttack
PriestIt excels to support the fellow, but weak attack
LPLife pointSTRAura of Attack
DEXAura of DefenseMAGAura range
GunnerDealing with powerful heavy weapons, but the consumption of money is intense
LPLife pointSTRAttack
DEXAttack speedMAGMoney cost reduction
WhipperIt's proximity, but to crush multiple enemies with exquisite Reach
LPLife pointSTRAttack
DEXAdd number of attacksMAGAdditional attack
AngelClass with a little habit to attack in a special way
LPLife pointSTRAttack
DEXContinuous attackMAGAdditional attack

Option
Auto moveAuto move
Move of dyingMove of dying
Damage EffectView Damage Effect
LP barView LP bar
Player symbolDesign of players selected
Sound effectSound effect
Stage effectStage effect

VS Mode
This mode allows you to play against other players by uploading the saved data.
Your rank will be determined by the FP (Fighting Power) and you can fight against players who are ranked the same as you.

Uploading
* Uploading has the following limitation.
 You can upload data 1 time in 1 day.
 You can upload up to 10 posts.
 You can't upload data with prohibited keywords.
* The data may be deleted for the following reasons.
 When we consider the data is not appropriate.
 When your data is too weak.

Ranking
Rank 1 = FP  1 - 20
Rank 2 = FP 21 - 40
Rank 3 = FP 41 - 60
Rank 4 = FP 61 - 80
Rank 5 = FP 81 - 100
Rank 6 = FP 101 - 120
Rank 7 = FP 121 - 140
Rank 8 = FP 141 - 160
Rank 9 = FP 161 - 180
Rank S = FP 181 -
* Calculating formula for FP.
 FP = LV + WEAPONx2 + COMPO + COMPO

Match-up
Each game counts the number of wins and losses.
The game always determines wins and losses.
No result for the match between different ranks.
No result for the match done by the same user.
You can only fight with the same opponent 1 time in 1 day.
When you disclaim the match, it will be considered as 1 loss.

Others
Each profession receives LP during the VS Mode.
Boxer Gladiator Sniper Magician Whipper Angel : 5 times
Priest Gunner                 : 3 times

All Controls Status Class Option VS Mode 
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